Note: The rules below are for RuneQuest 3rd edition, not for the new RuneQuest: Slayer game.
Skills: Throw x2, First Aid x4, Animal Lore x3, Human Lore x2, Plant Lore x3, World Lore x2, Listen x1, Scan x1, Track x1, Orate x2, Ceremony x3, Summon x4, Enchant x3, Fist Attack x1, Dagger attack x1, 1H Spear attack x1, Shield parry x1
Requirements are as per shamans.
Common Divine Magic: Divination, Heal Wound, Sanctify, Soul Sight,
Spirit Block, Warding, Worship Kemlar
Special Divine Magic: Become (woodland animal), Free Ghost
Runes: Man, Motion, Truth
Back to the Urdu shamans page
RuneQuest is a trademark of Avalon Hill Inc. No challange to trademark or
copyright status is intended.
This document was created 23rd August 1998 by Jamie 'Trotsky' Revell. Comments
are welcome.