Note: The rules below are for RuneQuest 3rd edition, not for the new RuneQuest: Slayer game.
Skills: Speak Jarin (Adaenum) x1, Orate x3, First Aid x2, Animal Lore x3, Human Lore x3, Plant Lore x2, World Lore x3, Listen x1, Boat x2, Ceremony x4, Summon x3, Enchant x2, Fist Attack x2, Dagger Attack x1, Spear Attack x1, Dodge x1
Spirit Magic: Bladesharp, Coordination, Endurance, Heal, Protection, Repair
Requirements are as per priests.
Common Divine Magic: All spells
Special Divine Magic: Breath Air/Water, Decrease Wind, Float, Increase Wind, Predict Weather, Submerge
Runes: Air, Water, Motion
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RuneQuest is a trademark of Avalon Hill Inc. No challange to trademark or
copyright status is intended.
This document was created 8 Feburary 1998 by Jamie 'Trotsky' Revell. Comments
are welcome.