The White Book as a GrimoireJonating wizards use the White Book as their primary source of spells, and begin studying its magic even before choosing their School. Grey, brown, and black wizards do not use any of the liturgical spells in the book, which are restricted to the clergy, but, like the Abiding Book popular elsewhere in the West, the White Book also acts as a grimoire of wizard spells, providing the basic magic for the wizard caste. Any foreign wizardry school that normally uses the Abiding Book (such as those of Conwy and Vonerin), uses the White Book in its Jonating colleges instead, and has access to the following spells:
Aid My Apprentice, Aid My Master, Ban Adept ritual, Calm [Beast], Clean Chamber, Clean Robes, Clean Self, Cure Fever, Cure Wound, Exert Will, Exorcise Spirit, Focus Attention, Hurt Foe, Identify Caste, Intimidate Commoner, Listen Intently, Memorise Text, Overcome Pagan Magic, Read Unclear Script, Recognise Demon, Recognise Pagan Daimon, Resist Cold, Resist Fire, Resist Sorcery, Track Thief, Turn Away Waters
Requirements: Be a member of
the wizard caste with an ability of Mathematics 13 or
Abilities: Assess Value, Heraldry, Mathematics, Negotiate, Political Philosophy.
Conservative, Hard-Working, Impartial.
Runes: Truth, Stasis
The White Book (Law)
The Book of Understanding (Truth: Divine Blood Relationship, Enhance Intellect, Instant Calculation, Read Unclear Script, Speak and Be Understood)
The Book of Ordered Thought (Stasis: Avoid Combat, Convince Through Logic, Enhance Memory, Ignore Distractions, Preserve Text, See Clearly, Strengthen Noble’s Resolve)
Icons and Images: The Grey Academy has multiple founders, and its various branches accordingly have their own icons. A sealed scroll is used to represent the Academy as a whole, and is present in all the icons of the individual founders. Naturally, the colour grey also features heavily in the icons of the school.
Festival Day: 27th Aeror, The Day of Evaluation, traditionally the date by which all the stores for the winter should have been gathered, assessed, and properly accounted for.
Other Side: There is no single node for the Academy present on the Founders’ Plane, although the various founders do have their own nodes. However, the grimoires of the School do have nodes shared between all of the Academy’s branches, and acting as their best representation of unity on the Other Side.
Advantages and Disadvantages: The positions within which grey wizards generally find themselves often give them considerable political authority and leverage. For the same reason, their close association with the nobility makes them unpopular with the masses, and their neutral stance makes it hard for some individual boyars to trust them.
Entry Requirements: Must be a member of the wizard caste with an ability of Theology 13 or higher.
Abilities: Church Politics, Deliver Sermon, Dignity of the Church, Theology.
Virtues: Pious, Self-righteous.
Scripture: The White Book
The White Book (Law)
The Syanoran Glosses (Law: Beat Away Commoners, Burn Away Erroneous Text, Cleansing Flame, Create Mitre of Authority ritual, Defend Chapel ritual, Defend Community ritual, Strengthen Conviction, Strike Sinner, Ward Away Weapons)
Icons and Images: The only icon of the White College is the burning essence bear of the Great Conclave, destroying false scripture on the first Day of Clarity.
Festival Day: 21st Vernus, the Day of Clarity, anniversary of the founding of the Church and the compilation of the White Book.
Other Side: The Node of Clarity on the Founders’ Plane is a cavernous domed cathedral lit by perpetual sunlight from windows far above and filled with the echoing musical chants of invisible angels.
Advantages and Disadvantages: Only through the White College can a wizard attain the highest levels of authority within the Church, with all the benefits and political rivals that that implies. The need to conduct regular religious rituals creates a greater demand on the time of white wizards than similar duties among other members of the caste, while also giving the wizard a closer connection to a general congregation, and access to more potent magic through the Chain of Veneration.
Entry Requirements: Must be a member of the wizard caste with an ability of Recognise Disease 13 or higher.
Abilities: Follow Regimen, Recognise Disease, Treat Disease, Treat Poison, Washing.
Virtues: Abstemious, Conscientious.
Runes: Harmony, Water
The White Book (Law)
The Tome of Purgation (Harmony: Banish Unclean Thoughts, Banish Odour, Calm Tempers, Clean Wound, Heal Sickness, Identify Impurity, Neutralise Poison, Ward Away Commoner, Ward Away Demon, Ward Away Unclean Spirit)
Divine Purity (Water: Avoid Contamination, Banish Dirt, Clean Away Chaos ritual, Drown Vermin, Fragrant Bath, Pure Light, Purify Medicine, Purify Water, Suspend Menstruation, Wash Away Sin ritual)
Icons and Images: Icons of Niatra show a flawless middle-aged woman, often holding a bowl of pure water, and bathed in white light. A few icons instead show her praying in a pool of water, with only her hands, head, and neck visible.
Festival Day: 20th Turbidor, the anniversary of Niatra’s death and bodily assumption into Solace.
Other Side: The Node of Purity on the Founders’ Plane takes the form of a lake of crystal clear water suspended in a vast sphere of indestructible glass beyond which swirl eternal white mists. Sometimes floating islands or platforms appear within the lake, holding items of ritual or magical significance. Everything within the node is perfectly clean and incorruptible.
Advantages and Disadvantages: Niatrans are much in demand, but their School mandates a strict rule to maintain their ritual purity. In addition to regular ablutions and careful maintenance of personal cleanliness, Niatran wizards must avoid taking alcohol and over-eating, and abstain from sex on certain days of the week (in addition to which, of course, extramarital sex is completely forbidden). Because commoners are impure, Niatrans are forbidden from using their healing magic on them, lest they become corrupted, Note that this latter rule applies only to healing spells and the Wash Away Sin ritual; the use of other cleaning magic on commoners is not only permitted, but is often desirable if one has to deal with them at all.
Entry Requirements: Must be a member of the wizard caste.
Abilities: Predict Weather, Seek Shelter.
Virtues: Stern, Temperate.
Runes: Air, Cold, Protection
The White Book (Law)
The Book of Ice (Cold: Estimate Temperature, Freeze Water, Freezing Breath, Harden Hearts, Icicle Sword, Shape Ice, Skate on Ice, Stop Ice Melting, Storm of Ice Shards)
Mastering the True Storm (Air: Buffet Down Flyer, Chill to the Bone, Defeat Storm Daimones, Exorcise Storm Spirits, Fearful Wind, Soaking Sleet, Stop the Wind, Summon Wind Essence)
Winter Wards (Protection: Blanket with Snow, Command Winter Essence, Inner Warmth, Melt Ice, Reinforce Shelter, Tunnel through Snow)
Icons and Images: Yarilia is shown dressed in long, hooded robes, bearing a sharp dagger of ice in one hand, and surrounded by a whirling blizzard of snow.
Festival Day: 14th of Brumastide is the Day of Winter’s Chill, when the powers of ice and storm are at their strongest. On this day, Yarilite wizards reinforce their magic by binding essences of wind and cold to their will.
Other Side: The Ice Forest is a great maze of icicles and frozen ponds standing amidst a snowy wasteland bounded on all sides by a towering, unscalable glacier. The sky above is filled with churning clouds and howling winds.